Press coverage about Scientific Games (NASDAQ:SGMS) has trended somewhat positive recently, according to Accern Sentiment. The research group ranks the sentiment of press coverage by analyzing more than 20 million news and blog sources in real time. Accern ranks coverage of publicly-traded companies on a scale of -1 to 1, with scores nearest to one being the most favorable. Scientific Games earned a media sentiment score of 0.15 on Accern’s scale. Accern also assigned news headlines about the technology company an impact score of 45.0115435750678 out of 100, meaning that recent press coverage is somewhat unlikely to have an impact on the company’s share price in the next few days.
These are some of the headlines that may have impacted Accern Sentiment Analysis’s scoring:
- NYX Gaming Group and Scientific Games Announce Sky Betting & Gaming Will Support Proposed Acquisition of NYX – Markets Insider (markets.businessinsider.com)
- NYX Gaming Group and Scientific Games Announce Sky Betting & Gaming Will Support Proposed Acquisition of NYX – GuruFocus.com (gurufocus.com)
- Notable Friday Option Activity: CPN, NXPI, SGMS – Nasdaq (nasdaq.com)
- NYX Gaming Group and Scientific Games Announce Sky Betting & Gaming Will Support Proposed Acquisition of NYX – PR Newswire (press release) (prnewswire.com)
Scientific Games (NASDAQ:SGMS) traded up $0.45 during mid-day trading on Monday, reaching $52.10. 500,977 shares of the company were exchanged, compared to its average volume of 1,074,928. Scientific Games has a 12 month low of $13.65 and a 12 month high of $54.95. The company has a quick ratio of 1.45, a current ratio of 1.83 and a debt-to-equity ratio of -4.07.
Scientific Games (NASDAQ:SGMS) last released its quarterly earnings results on Wednesday, November 1st. The technology company reported ($0.66) earnings per share (EPS) for the quarter, missing the Zacks’ consensus estimate of ($0.44) by ($0.22). The company had revenue of $768.90 million for the quarter, compared to the consensus estimate of $748.56 million. During the same period in the prior year, the firm posted ($1.13) earnings per share. Scientific Games’s quarterly revenue was up 6.8% compared to the same quarter last year. equities analysts anticipate that Scientific Games will post -2.47 earnings per share for the current fiscal year.
Several brokerages have recently commented on SGMS. Bank of America reaffirmed a “buy” rating and set a $50.00 price objective (up from $38.00) on shares of Scientific Games in a research note on Wednesday, September 20th. Stifel Nicolaus upped their price objective on shares of Scientific Games from $35.00 to $40.00 and gave the company a “hold” rating in a research note on Monday, September 18th. Finally, Craig Hallum reaffirmed a “buy” rating and set a $56.00 price objective (up from $45.00) on shares of Scientific Games in a research note on Thursday, October 5th. Four analysts have rated the stock with a hold rating and five have assigned a buy rating to the stock. Scientific Games currently has an average rating of “Buy” and a consensus price target of $42.20.
In other Scientific Games news, Director Michael J. Regan sold 17,000 shares of the company’s stock in a transaction dated Monday, November 13th. The shares were sold at an average price of $46.88, for a total value of $796,960.00. The sale was disclosed in a legal filing with the SEC, which is available at the SEC website. Also, EVP James C. Kennedy sold 30,384 shares of the company’s stock in a transaction dated Friday, November 3rd. The stock was sold at an average price of $48.35, for a total transaction of $1,469,066.40. Following the completion of the sale, the executive vice president now owns 105,029 shares in the company, valued at approximately $5,078,152.15. The disclosure for this sale can be found here. In the last 90 days, insiders sold 187,384 shares of company stock worth $9,026,426. Corporate insiders own 40.61% of the company’s stock.
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About Scientific Games
Scientific Games Corporation is a developer of technology-based products and services and associated content for the gaming, lottery and interactive gaming industries. Its segments include Gaming, Lottery and Interactive. Its portfolio includes gaming machines and game content, casino management systems, table game products and services, instant and draw-based lottery games, server-based gaming and lottery systems, sports betting technology, lottery content and services, loyalty and rewards programs, interactive gaming and social casino solutions.
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