Capcom (OTCMKTS:CCOEY – Get Free Report) and Snail (NASDAQ:SNAL – Get Free Report) are both consumer discretionary companies, but which is the better business? We will contrast the two businesses based on the strength of their institutional ownership, analyst recommendations, dividends, earnings, profitability, risk and valuation.
Institutional and Insider Ownership
0.4% of Snail shares are held by institutional investors. 77.4% of Snail shares are held by company insiders. Strong institutional ownership is an indication that hedge funds, endowments and large money managers believe a company will outperform the market over the long term.
Valuation and Earnings
This table compares Capcom and Snail”s gross revenue, earnings per share (EPS) and valuation.
| Gross Revenue | Price/Sales Ratio | Net Income | Earnings Per Share | Price/Earnings Ratio | |
| Capcom | $1.11 billion | 11.90 | $319.78 million | $0.48 | 25.90 |
| Snail | $91.04 million | 0.39 | $1.83 million | ($0.68) | -1.40 |
Capcom has higher revenue and earnings than Snail. Snail is trading at a lower price-to-earnings ratio than Capcom, indicating that it is currently the more affordable of the two stocks.
Analyst Recommendations
This is a summary of recent ratings for Capcom and Snail, as reported by MarketBeat.com.
| Sell Ratings | Hold Ratings | Buy Ratings | Strong Buy Ratings | Rating Score | |
| Capcom | 0 | 1 | 1 | 0 | 2.50 |
| Snail | 1 | 0 | 0 | 0 | 1.00 |
Profitability
This table compares Capcom and Snail’s net margins, return on equity and return on assets.
| Net Margins | Return on Equity | Return on Assets | |
| Capcom | 31.30% | 27.58% | 21.33% |
| Snail | -15.14% | -44.58% | 1.38% |
Risk and Volatility
Capcom has a beta of 0.65, meaning that its stock price is 35% less volatile than the S&P 500. Comparatively, Snail has a beta of 0.49, meaning that its stock price is 51% less volatile than the S&P 500.
Summary
Capcom beats Snail on 11 of the 13 factors compared between the two stocks.
About Capcom
Capcom Co., Ltd. plans, develops, manufactures, sells, and distributes home video games, online games, mobile games, and arcade games in Japan and internationally. It operates through Digital Contents, Arcade Operations, Amusement Equipments, and Other Businesses segments. The Digital Contents segment develops and sells digital game content for consumer home video game platforms, as well as mobile content and PC online games. The Arcade Operations segment operates Plaza Capcom amusement facilities primarily in commercial complexes, as well as hosts various events. The Amusement Equipments segment is involved in the development, manufacture, and sale of software, frames and LCD devices for gaming machines. The Other Businesses segment engages in the adapting game content into movies, animated television programs, music CDs, and merchandise; and devoting resources to esports. Capcom Co., Ltd. was incorporated in 1979 and is headquartered in Osaka, Japan.
About Snail
Snail, Inc., together with its subsidiaries, researches, develops, markets, publishes, and distributes interactive digital entertainment for consumers worldwide. It offers games, content, and support for various platforms, including game consoles, personal computers, mobile phones, and tablets. Snail, Inc. was founded in 2009 and is headquartered in Culver City, California. Snail, Inc. operates as a subsidiary of Olive Wood Global Development Limited.
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